Remember dodging those laser beams on the Quickman level of Mega Man 2, working up a sweat trying to beat the underwater level of Teenage Mutant Ninja Turtles, running around in your underwear in Ghosts 'n Goblins, playing Battletoads in two player mode or pretty much any level of Ninja Gaiden?
Classic games often have a high difficulty level because they were built to mimic arcade games, which needed players to lose lives frequently enough to make them keep shovelling quarters into the machine. This caused many a Nintendo NES and Sega Master System controller to go flying across the living room back in the day.
We talk about our memories of incredibly difficult retro gaming moments, and how gaming has become a lot more accesible and less frustrating in modern times, but that part of the challenge has been lost in the process.
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