Josh tells it all in this overly-honest talk about making the most of the summer as well as the nature of good vs evil in narratives.
Specifically, he talks about his plan to write a lot of words, what your plan might be, representations of evil and hope in Room as opposed to We Need to Talk about Kevin, and whether games might be let off the hook when it comes to allowing a lot of bad things to happen in the narrative.
Links of interest:
Lloyd Parker, the incredible artist who did the new show logo!
Soda Drinker Pro