If we're being honest here; I honestly thought Pokemon GO would have a shelf life of 4-5 months at absolute maximum before everyone would get bored and move on. I was kind of right. If I were to count how many people I knew still playing at the beginning of this year I could probably fit them on one hand. I figured it was done for.
It kinda came back. Screenshots of new Pokemon suddenly began appearing in my Twitter feed and before I knew it people were back on the grind, wandering the streets trying to hunt down those rascally pocket monsters. Sure, it didn't have the massive boom of success that it saw last summer. But make no mistake: people were playing again and they were excited about it.
So what happens when you get 20,000 of those excited people together in one place all to play the same game at the same time? You get Pokemon GO-Fest. And if you're thinking "Wow. 20,000 people all in the same location playing the same game that requires a mobile connection...that must've been tough to pull off!" You would be correct.
This week: we discuss the massive challenge of trying to run an event based solely on a mobile game and we review a heart-pounding multiplayer game with a single objective: Survive.