Esports has seen massive growth in popularity in the past two years, both inside of its community and outside. 46 million people watched the League of Legends championship last year, and the 2017 World Championship in Poland had 173,000 live attendees, 100,000 more than the Superbowl. With this growth in audience, more students are looking into Esports as a path to education. Today, the Money JAR team speaks with semi-professional Esports athlete Parker Thompson about how video games can lead to money for college through tournament winnings, sponsorships and contracts, and the realities of being an Esports athlete. Parker focuses on Shadowverse, a digital Collectable Card Game, and is a Sophomore at BYU.
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