This is one of those shows when we had a long list of things to talk about, but we just sorta started on one topic and it developed a mind of its own. First up we talk about Bel and his insane grinding nature when it comes to the Four Job Fiesta. From there we reprise a topic that got bumped last night and talk about the unique nature of Guild Wars 1 almost trading card game like skill based system. From there we dive into a discussion about the changes that were made with Guild Wars 2, and how they may have taken some wrong advice from the data at the time. This dives into a discussion of what makes up a role in a game and how exactly games tend to message that. We go through a whole series of leaps and wind up in a discussion about how freedom to change your build feels really good in games like Guild Wars 2 and Diablo 3. It even descends into a discussion about what exactly makes up the nature of a “Character” in a game, and if it should just be a cosmetic choice and everything of importance be account bound.