Following last week’s music episode, this week we talk with our guests Phil Tucker and Damian Gibson about our more personal experiences with music in video games, from childlike glee to more complicated adult emotions.
We discuss some of the earlier music-producing technologies, composition techniques, and memorable examples from the best of the medium.
Games mentioned:
Donkey Kong Country Digger Mario Red Dead Redemption Halo Doom Lemmings Zelda Spy vs Spy Goldeneye Tony Hawk’s Pro Skater Hellcats over the Pacific Homeworld Curse of Monkey Island Norco FTL Beatles Rock Band The Long Dark Red Dead Redemption 2 Nantucket Deathloop GTA 5 American Truck Simulator