Today's Topic The effects of climate on Fantasy Worldbuilding
Join Michael and Jeff as the climate in fantasy world-building.
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Podcast Show Flow Global warming lead to abundance in areas, usually around rivers Abundance leads to people moving less Moving less and abundance leads to over population And overpopulation leads to farming or migrating The warmth gave then it took at least some of it away Nubia is now a desert Fertile Crescent is much less fertile Mediterranean lost its touch Indus had a bad day
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The Worldbuilding Task for the Day
War game out different climate effects on your main culture.
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http://gardul.com/blog/episode-163-climate-is-the-birth-and-sometimes-death-of-cultures
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